Job Description
WHAT YOU WILL BE WORKING ON
What you will focus on
The localization team delivers on time. That part works. What is missing is the craft layer and the leadership layer sitting above it: someone who catches quality issues before they generate revision loops, who can look at a manual, fragile process and redesign it, and who can bring a team of 4 artists from quiet execution to confident, technically engaged contributors. This role is not a coordinator position given a different title. It requires a practitioner who leads from firsthand expertise in 2D and video asset localization, shapes how the team works rather than simply what the team produces, and builds the internal credibility to have direct, productive conversations with global game teams and marketing stakeholders without escalation.
What it means on a daily basis
- Review incoming localization requests across 2D and video asset types, including store screenshots, UA creatives, trailers, and app previews, assign work according to capacity and complexity, and track delivery against timelines and quality standards.
- Conduct quality assurance checks on localized assets before they reach internal clients, catching inaccuracies, layout issues, and creative inconsistencies before they turn into revision rounds.
- Identify where current workflows are slow, fragile, or producing avoidable rework, then design and implement improvements, including automation where the process allows for it.
- Build and maintain team documentation: guidelines, best practices, process references, and performance metrics that keep standards consistent and transferable.
- Coach and develop the localization team through regular feedback, hands-on guidance, and deliberate skill-building, with the goal of raising both technical confidence and communication within the group.
- Act as the primary point of contact for internal clients across global game teams and the marketing department, managing expectations, clarifying priorities, and ensuring alignment on scope and delivery.
- Managing team performance, attendance, onboarding, goal setting, and employee engagement initiatives.
- Performing hands-on localization work during workload fluctuations or urgent deadlines.
What success will look like
Within your first year, the localization team will be delivering assets at a quality level that requires significantly fewer revision cycles. Workflows that were manual and ad hoc will have been redesigned into something scalable and documented. Your team of four will be more technically engaged, more vocal, and more confident in both their craft and their client interactions. Internal stakeholders across game teams and marketing will trust the localization pipeline as a reliable, high-quality service, measurable through delivery KPIs, quality metrics, and the absence of recurring pain points that existed before you arrived.
Who you would be working with
You will lead a localization team of 4 people, comprising three 2D artists and one video artist, sitting within a broader Creative Agency Team (CAT) of 17 people that includes graphic designers, illustration artists, motion designers, a CGI video artist, and a project manager.
Internally, you will collaborate closely with the Marketing team and multiple game teams based across different global locations. There are no external stakeholders in scope for this role.
Your recruitment journey
- Screen Call with a Recruiter (up to 30 minutes)
- Practical Test conducted online
- Interview with the Creative Agency Lead and the Creative Agency Global Director (up to 60 minutes)
Where this role can take you
Depending on your qualifications and the opportunities available, this role can evolve toward other lead positions within the CAT department, including roles focused on video, or move horizontally into other teams within the organization.
Требования
WHAT YOU NEED TO SUCCEED
- Demonstrated hands-on expertise in localizing and adapting both 2D and video promotional assets, including static formats such as store screenshots, in-app assets, and cross-promo materials, as well as video formats such as trailers and app previews, for marketing purposes across multiple markets.
- Advanced command of Adobe Creative Cloud, specifically Photoshop, Illustrator, InDesign, After Effects, and Premiere Pro, paired with a solid grounding in design principles including typography, layout, composition, and visual communication for localization contexts.
- A proven ability to identify quality and timeline risks in a production pipeline, including the capacity to review assets critically, spot inaccuracies, and determine the right corrective action before issues escalate.
- A track record of improving localization or production processes, including designing more efficient ways of working, implementing automation where feasible, and creating documentation that makes standards repeatable and transferable.
- Demonstrated experience leading and developing a creative or localization team, including building individual skills, raising collective output quality, and creating conditions where team members communicate proactively and take ownership of their work.
- The ability to work directly with internal clients across multiple functions and geographies, managing priorities clearly, setting expectations accurately, and maintaining alignment without requiring escalation.
- You are comfortable working in English as your primary professional language, including written communication with global stakeholders, leading discussions, and reviewing client-facing deliverables.
WHO YOU ARE…
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